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What were some of the challenges or some of the things you wanted to convey through the visuals of the game? We made a concept for almost every space you encounter in the game, and that’s the amount of attention to detail we wanted to provide for the player." "All of these scenarios can produce a very different set for the player to explore and we think about them meticulously. Was there an incident that happened years ago, now frozen in time? Was this space previously untouched and since been looted? Is someone living barricaded inside? "We also try to imagine what would have happened in each space. The type of materials used in a building or space would indicate the type and severity of decay. "All of the destruction was influenced by real-world destruction, whether it be a street destroyed by a gas main explosion 20 years prior or sinkholes that formed as a result of underground flooding. "While this is happening, it was my job to start color scripting the game and help organize image systems for the narrative and gameplay. Early on, your role is to facilitate blue sky work and work with a small skeleton crew who do research and development on tools and the look of the game. Sweeney: "There are a lot of different phases of production where the role kind of evolves to serve whatever the needs of the project might be at that time. What does an Art Director do on a big video game production like this? What roles are on your team? "It was my time under his leadership at the company that gave me my confidence at the studio, so, by the time The Last of Us Part II was gearing up for development, I was much more prepared to move into that role." Sweeney: "I started as a Concept Artist on The Last of Us (2013), and Bruce Straley, the Game Director, started to mentor me into a lead role when he recognized how passionate I was about the project. "Naughty Dog allotted 4 weeks for the test, and I used the time to polish a piece I thought would speak to the quality and emotion that so many stories from previous Naughty Dog games evoked.”Īfter you got hired, what steps did you take to become Art Director at such a large studio? "I was actually visiting my friend in Arizona when I got the email with the Environment Concept test from Naughty Dog, and a leisure trip turned into a marathon of trying to create the best piece I possibly could. "I spent about a month working nonstop on a portfolio that I thought would resonate with both Naughty Dog and the video game community as a whole, hoping to get my foot in the door. I had been working on my portfolio to try and transition from working on real-world projects to video games. John Sweeney: "I heard that Naughty Dog was looking for an Environment Concept Artist from my friend, Eytan Zana. Let us kick off with a very general question: how did you end up at Naughty Dog? Hello John, thank you very much for your time. Spoiler alerts for those who haven’t played the game yet! We had the opportunity to interview him about the artistic process behind making the game, the different roles and tasks that are entrusted to him, his career steps and much, much more. One of the creatives responsible for TLOU Part II is John Sweeney, Art Director at Naughty Dog in Santa Monica, California. The dramatic survival story of Ellie, her bonding with Abby or Joel’s cruel fate all hit emotional high notes – as if the ongoing fight with infested humans wasn’t enough to keep players’ nerves on edge.
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Battlefield 1 Battlefield 4 BioShock Infinite Bloodborne Borderlands 3 Castlevania Crazy Taxi Cyberpunk 2077 Dark Souls Dark Souls II Dark Souls III Deathloop Destiny Destiny 2 Diablo Dishonored 2 Dragon Age Inquisition Elder Scrolls Online Fallout 4 Fallout 76 Final Fantasy XV Ghost of Tsushima God of War Golden Axe Guild Wars 2 Horizon Zero Dawn ICO InFamous: Second Son Jak & Daxter Jet Set Radio Journey Killzone Mass Effect Mirror's Edge Mirror's Edge: Catalyst Mistbound Myst Ni no Kuni II Nuclear Throne Okami Pac-Man Persona 5 Phantasy Star Prey Shadow of the Colossus Shenmue Shinobi Skyrim Sonic the Hedgehog Space Channel 5 Space Harrier StarCraft Street Fighter Street Fighter Alpha 2 Street Fighter II Street Fighter III: 3rd Strike Street Fighter IV Streets of Rage Super Street Fighter II Super Street Fighter II Turbo The Last of Us The Last of Us Part II The Order: 1886 The Vanishing of Ethan Carter The Witcher 3 Uncharted 1 Uncharted 2 Uncharted 3 Uncharted 4 Virtua Fighter World of Tanks World of Warcraftįew recent video games have hit the player like The Last of Us Part II did.